Job Bellato Union
Diposting oleh
Unknown
di
08.06
Bellato Warrior
Bellato Commando Skills
Bellato Miller Skills
Bellato Berserker Skills
Bellato Armsman Skills
Bellato Shield Miller Skills
Bellato Ranger
Bellato Desperado Skills
Bellato Sniper Skills
Bellato Hidden Soldier Skills
Bellato Sentinel Skills
Bellato Infiltrator Skills
Bellato Spiritualist
Bellato Cypher Skills
Bellato Chandra Skills
Bellato Wizard Skills
Bellato Astralist Skills
Bellato Holy Chandra Skills
Bellato Specialist
Bellato Craftsman Skills
Bellato Armor Rider Skills
Bellato Mental Smith Skills

![]() | ![]() | ![]() | Commando (Lv30) | ![]() |
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![]() | Miller (Lv30) | ![]() |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Howl | Commando | All | 60 (FP) | 10s | |
[Direction] Temporary increase to attack power. Target: Self (Atk+25%, Duration:120s) |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Defend | Miller | All | 60 (FP) | 10s | |
[Direction]
Temporary increase to self defense
rating. Requires the user to have a
shield equipped. Target: Self ( Def+30%, Duration:120s) |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Taunt | Miller | All | 60 (FP) | 10s | |
Causes NPC enemies in the immediate area to attack the user instead of others. Target: Monster |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Beast Eye | Berserker | All | 90 (FP) | 10s | |
[Direction] Increases Attack and Dodge. Target: Self ( Def+15%, Dosge+15, Duration:240s) |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Double Crash | Berserker | Knife, Sword, Axe, Mace, Spear | 90 (FP) 120 (SP) | 5s | |
Strong spinning attack against one enemy. Target: Another Race, Monster |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Laboring Bless | Berserker | All | 90 (FP) | 60s | |
Snares an enemy, reducing their movement speed. Target: Another Race, Monster (Duration:30s) |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Judgment | Armsman | Hammer | 90 (FP) | 20s | |
[Direction] Creates a shockwave that stuns nearby enemies. Target: Another Race, Monster |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Perfect | Armsman | All | 90 (FP) | 10s | |
Temporary increase to aiming ability. Target: Self (Accuracy+50, Duration:240s) |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Stamina Zero | Armsman | All | 90 (FP) | 40s | |
Lowers an enemy's max stamina and slows their stamina recovery. Target: Another Race |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Absorb Blood | Shield Miller | All | 90 (FP) | 20s | |
[Direction] Damages an enemy and slightly restores the HP of the user. Target: Another Race, Monster |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Build Defense | Shield Miller | All | 90 (FP) | 10s | |
Temporary increase to defense rating and
block rate. Requires user to have a shield equipped.
Target: Self (Def+40%) |

![]() | ![]() | ![]() | Desperado (Lv30) | ![]() |
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![]() | Sniper (Lv30) | ![]() |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Strength | Desperado | All | 60 (FP) | 10s | |
[Direction] Temporary increase to an ally's ranged attack power. Target: Self (Atk+25%, Duration:120s) |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Find Trap | Sniper | All | 60 (FP) | 10s | |
[Direction] Searches the immediate area for traps set by enemy players. |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Shadow Walker | Sniper | All | 60 (FP) | 10s | |
User becomes invisible for a certain amount of time. Target: Self (Duration: 120s) |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Trapping | Sniper | All | 0 | 0 | |
Sets a trap on the ground using a trap kit. Target: Another Race |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Eagle Cruiser | Hidden Soldier | Firearm | 90 (FP) 120 (SP) | 20s | |
[Direction] Fires a series of shots at an enemy. Target: Another Race, Monster |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Quick Attack | Hidden Soldier | All | 90 (FP) | 10s | |
Reduces all skill reuse timers. Target: Self ( skill reuse timers -3s, Duration: 240s) |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Divine | Sentinel | All | 90 (FP) | 20s | |
[Direction] Instantly removes all "debuff" spells and negative effects on the user. Target: Self |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Mental Assault | Sentinel | All | 90 (FP) | 50s | |
Reduces an enemy's maximum FP and causes FP costs to rise. Target: Another Race (4/5 Max FP, FP Costx2, Duration:?) |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Scamper | Sentinel | All | 90 (FP) | 60s | |
Temporary increase of walk / run speed. Target: Self |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Fatal Step | Infiltrator | Throwing | 90 (FP) 120 (SP) | 30s | |
[Direction] Massive damage to an enemy by attacking vital organs. Target: Another Race, Monster |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Trap Box | Infiltrator | All | 0 | 0 | |
Permenant increase to the maximum amount of traps that can be deployed at any one time. |

![]() | ![]() | ![]() | Psyper (Lv30) | ![]() |
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![]() | Chandra (Lv30) | ![]() |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Edian's Soul | Cypher | All | 60 (FP) | 10s | |
[Direction] Temporary increase to an ally's attack power. Target: Self (Atk+25%, Duration:120s) |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Healing Wind | Chandra | All | 60 (FP) | 6s | |
[Direction] Increases an ally's HP regeneration rate. Target: Same Race |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Recall | Chandra | All | 60 (FP) | 600s | |
Returns user to Bellato headquarters. |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Deadly Staff | Wizard | Staff | 90 (FP) | 20s | |
[Direction] Attacks and attempts to stun an enemy with staff. Target: Another Race, Monster |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Force Impact | Wizard | Staff | 90 (FP) 120 (SP) | 30s | |
Damages an enemy and is resist piercing. Target: Another Race, Monster |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Sage Force | Wizard | All | 90 (FP) | 10s | |
Temporary increase to self magic accuracy. Target: Self |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Escape | Astralist | All | 90 (FP) | 10s | |
[Direction] Teleports self to user's bind point. Target: Self |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Force Freezing | Astralist | All | 90 (FP) | 60s | |
Massive temporary increase to self defense, but causes immobilization. Target: Self |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Return Gate | Astralist | All | 90 (FP) | 300s | |
Teleports entire party to user's bind point. |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Intensive Meditation | Holy Chandra | All | 90 (FP) | 10s | |
[Direction] Reduces all skill reuse timers. Target: Self (skill reuse timers-2s, Duration:240s) |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Nerve Fuzz | Holy Chandra | All | 90 (FP) | 60s | |
Blinds an enemy, reducing their accuracy and hit rate. Target: Another Race |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Recovery Circle | Holy Chandra | All | 120 (FP) | 8s | |
Instantly recover HP of all group members. (Max HP Recover 80%) |

![]() | ![]() | ![]() | Craftsman (Lv30) | ![]() | ![]() | Mental Smith (Lv40) |
![]() | Driver (Lv30) | ![]() | ![]() | Armor Rider (Lv40) |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Set Guard Tower | Craftsman | All | 0 | 0 | |
[Direction] Constructs a stationary defense turret that automatically fires upon nearby enemies. |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Armored Mastery | Armor Rider | All | 0 | 0 | |
[Direction] Temporary increase to the attack and defense power of the user's MAU. |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Armor Repair | Armor Rider | All | 0 | 0 | |
All MAU repair costs are reduced automatically. |

![]() | Name | Class | Req. Weapon | Cost | Delay |
Gauge Recovery | Mental Smith | All | 90 (FP) | 20s | |
[Direction] Restores DP gauge of ally. Target: Same Race |
![]() | Name | Class | Req. Weapon | Cost | Delay |
Rebirth | Mental Smith | All | 240(HP/FP) 480(SP) | 60s | |
Ressurects a fallen ally. Target: Same Race |
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